Sensory cards, cushions, buttons and column

The space is designed in the form of a castle, inside which external stimuli are reduced. The tent has a soft floor, and in the central part there is a control module (base) that controls the reproduction of sensor scenes that provide a unique visual and auditory input.

Sensory cards - where the story begins

We manage SENcastle with the help of sensor cards. The sensory card just needs to be placed against the base to activate different sensory scenes.

Sensory cards are divided into six groups which include: relaxation and arousal, educational content time orientation, emotions, sensory demanding social situations and interactive cards

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  • Each card contains 5 sensory scenes that cover different themes

Sensory cushions embracing good feelings

Well, sensory cushions are one of the features that makes SENcastle experience great.

Each of the previously mentioned cards can be supplemented with the cushions found inside the SENcastle. Give a child the opportunity to choose where to sit, how to position themselves, whether in a sitting, semi-reclining or lying position, or even upside down to satisfy their sensory needs.

Auditive

Tactile abstract

Multisensory

Tactile

Weighted

Tactile vibrating

Central column and buttons - sound and light of SENcastle

Sencastle's interior is primarily characterized by spaciousness and adjustable light control while staying inside of it. In the center of SENcastle is a base with buttons for controlling sound playback and a central column that can change colors and additional visual effects, creating a unique atmosphere within the SENcastle and capturing the user's attention.

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